Credits

Overview

Credits are allocated for each player specified in a new player report. Credits have three states, UNALLOCATED, ALLOCATED and EXPIRED. For each player in the report, 1 credit is used and associated with the playerID. The credit state then changes from UNALLOCATED to ALLOCATED. If the user then creates a further a report with a player that has already got a credit associated, no additional credit will be used for that player, as long as the credit has not expired. Credits expire after 30 days.

There is a daily script that checks all the credits and then changes any credits from the UNALLOCATED/ALLOCATED to EXPIRED based on the credit expiry date. Another script is run daily to replenish any credits for any contract that has come to the start of the next billing cycle.

Note - If the payments or credits aren’t automatically generating, let the dev team know as this indicates there is a problem with daily scripts that are meant to run.

List Credits

You can list all the credits by going to the credits page . You can then filter by client and credit status.

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Credit Management

You can change the state of a credit and remove the player associated with it by opening the edit form via clicking on the individual credit on the list credit page.

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New Credit

You can add a new credit via the list credit page. The credit must have a client, contract and payment associated with it.

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Field Explanation

Client: Client associated with credit.

Contract: Contract associated with credit.

Payment: Payment associated with credit.

Used by: User that used the credit.

Player: The player id that the credit was allocated to.

Player name: The player name that the credit was allocated to.

Credit status: Can be UNALLOCATED, ALLOCATED or EXPIRED.

Created date: Date at which the credit was created.

Expiry date: Expiry date. A script will automatically update the credit state to EXPIRED after this date.

Activation date: This is the date the credit is allocated.